BATTERING RAM

Dictionary

File ID:

16693

Word ID:

2155

Unk2:

1420

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

122

Movement

Movement speed:

50

Jump height:

20

Grant jump:

False

Include rider air movement:

False

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

False

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

False

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

Wood

Mass:

60

Integrity:

60

Inertia:

1

Fire interaction:

Material

Buoyancy factor:

55

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: Wait

Frame count:

30

Action 2: EnableShape

Index:

4

Toggle:

True

Action 3: Wait

Frame count:

30

Action 4: EnableShape

Index:

4

Toggle:

False

Frames

Unknown flag:

False

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

22.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 10657

Mask ID:

21383

Display list data size:

256

Limb: Body

Index:

0

Limb: Head

Index:

255

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.183594

Y:

-7.788574

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

3

Spawn position points

Point 0:

0.217285, -0.290527

Point 1:

61.971436, -126.990967

Point 2:

-0.219971, -0.290527

Point 3:

6.021240, -126.990967

Point 4:

-0.219971, 0.021729

Point 5:

6.021240, -87.009277

Point 6:

0.217285, 0.021729

Point 7:

61.971436, -87.009277

Children

Frame 0: TexQuad

X:

7.317627

Y:

-34.487549

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.003906, -0.001465

Point 1:

22.997559, -57.986328

Point 2:

-0.003662, -0.001465

Point 3:

22.006836, -57.986328

Point 4:

-0.003662, 0.131104

Point 5:

22.006836, -44.006592

Point 6:

0.003906, 0.131104

Point 7:

22.997559, -44.006592

Children

Frame 0: TexQuad

X:

-7.212646

Y:

15.804688

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.224121, -0.010254

Point 1:

62.974121, -72.990234

Point 2:

-0.228760, -0.010254

Point 3:

5.042480, -72.990234

Point 4:

-0.228760, 0.083252

Point 5:

5.042480, -61.058838

Point 6:

0.224121, 0.083252

Point 7:

62.974121, -61.058838

Children

Frame 0: Circle

X:

24.000000

Y:

4.000000

Rotation:

0.000000

Enabled:

False

Damage field

Collide damage:

40

DPS:

0

Knockback:

30

Radius:

8.000000

Surface force factor:

0

Frame 1: Polygon

X:

-1.288574

Y:

3.471436

Rotation:

0.000000

Enabled:

True

Polygon points

Point 0:

-28.000000, 5.000000

Point 1:

27.000000, 5.000000

Point 2:

27.000000, -4.000000

Point 3:

-27.000000, -4.000000

Surface force factors

Factor 0:

0

Factor 1:

0

Factor 2:

0

Factor 3:

0

Top collision only:

False

Frame 2: HotSpot

X:

-0.288574

Y:

4.471436

Rotation:

0.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 3: HotSpot

X:

24.711182

Y:

3.471436

Rotation:

45.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-4.769287

Y:

-34.487549

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

0

Spawn position points

Point 0:

0.003906, -0.001465

Point 1:

22.997559, -57.986328

Point 2:

-0.003662, -0.001465

Point 3:

22.006836, -57.986328

Point 4:

-0.003662, 0.131104

Point 5:

22.006836, -44.006592

Point 6:

0.003906, 0.131104

Point 7:

22.997559, -44.006592

Frame 2: HotSpot

X:

-3.000000

Y:

-37.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 3: HotSpot

X:

1.816162

Y:

-36.211182

Rotation:

-90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Polygon

X:

0.000000

Y:

-22.000000

Rotation:

0.000000

Enabled:

True

Polygon points

Point 0:

-22.000000, 13.000000

Point 1:

22.000000, 13.000000

Point 2:

16.000000, -23.000000

Point 3:

-13.000000, -23.000000

Surface force factors

Factor 0:

0

Factor 1:

0

Factor 2:

0

Factor 3:

0

Top collision only:

False

Frame 2: HotSpot

X:

-3.000000

Y:

-5.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 3: HotSpot

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotFire

Enabled:

False

Fire effect size:

Auto

Fire enabled:

False

Frame 1: HotSpot

X:

-23.000000

Y:

17.000000

Rotation:

0.000000

Enabled:

True

Type:

JointRevolute

Enabled:

False

Is motor:

False

Auto torque:

0

Reference object:

[unknown object ID 16929]

Part X:

0

Part Y:

0

Part rotation:

0

Children

Frame 0: Reference

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Part? object:

[unknown object file ID 0]

Frame 2: HotSpot

X:

24.000000

Y:

17.000000

Rotation:

0.000000

Enabled:

True

Type:

JointRevolute

Enabled:

False

Is motor:

True

Auto torque:

0

Reference object:

[unknown object ID 16929]

Part X:

0

Part Y:

0

Part rotation:

0

Children

Frame 0: Reference

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Part? object:

[unknown object file ID 0]

Audio

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

5424

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fiddle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Idle2

Notes

Action:

0

To:

0

From:

0

Attack for animation: Jump

Notes

Action:

0

To:

0

From:

0

Attack for animation: JumpIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

Notes

Action:

0

To:

0

From:

0

Attack for animation: LayDown

Notes

Action:

0

To:

0

From:

0

Attack for animation: Melee

Notes

Action:

0

To:

0

From:

0

Attack for animation: PickUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

Notes

Action:

0

To:

0

From:

0

Attack for animation: Scared

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredRun

Notes

Action:

0

To:

0

From:

0

Attack for animation: Shoot

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sleep

Notes

Action:

0

To:

0

From:

0

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Throw

Notes

Action:

0

To:

0

From:

0

Attack for animation: Walk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Fly

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: FlyExtendedIdle

Notes

Action:

0

To:

0

From:

0

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredSwim

Notes

Action:

0

To:

0

From:

0

Attack animation length:

180